Objective
The strategic decision was made to run an on-platform experiment to offer a £10 reimbursement to participants of the research programme, with the aim of increasing sign-up, particularly from low-income and minority ethnic groups. I was the designer in a project team tasked with:
- Enabling participants to understand the availability of a voucher
- Enabling participants to claim or donate a voucher, once they are eligible
- Ensuring the cost effectiveness of the initiative
Design and ideation
As the requirements were clear, I facilitated a workshop to align team members and begin ideation on how the problem could be solved.
In this workshop I shared the goals of the experiment, time frames and the scope of the work, as well as existing insights from the off-platform test with paper vouchers.
Based on the requirements and existing insights, we collaboratively generated How Might We statements to inform later ideation and problem solving.
- How might we avoid participants feeling pressured to donate the voucher back?
- How might we ensure users are comfortable claiming their voucher?
- How might we ensure those in the pilot claim before the deadline?
- How might we help users know where they can spend the voucher?
Sketching
I facilitated three ideation exercises. An ice breaker to help colleagues relax into the exercise, and two rounds of sketching.
Following the ideation session, I had gathered knowledge and ideas from the team to design an initial proposal.
Adapting the existing journey
For the frontend experience, I identified touch-points where there was value in providing the voucher messaging. These leveraged existing understanding on user behaviour in the journey and included:
- Content on the landing page
- Content following consenting to join the programme
- Content on the account dashboard
I brought initial designs for the landing page to a design huddle for feedback from the wider organisation design team. This allowed me to consider different perspectives and refine the the user interface design.
I collaborated closely with colleagues across multiple teams:
- Communications – As the initiative sponsor and owner of brand messaging, I ensured visibility of progress to the Director of Communications and ensured their feedback was considered throughout. I explained design decisions in plain English, and explained the evidence and best friend which informed the design of the experience.
- Behavioural science – To consider how different messaging and points of interaction could impact the behaviour of claiming or donating, ensuring I was considering the cost implications.
- Content design – To ensure content enabled participants to complete the task.
- Ethics – To ensure the experience met the requires of our Research Ethics Committee and was not seen to be “paying” for participation.
- Engineering – To understand technical feasibility and platform integration of the solution.
Designing the journey to claim or donate the voucher
I created wireframes of the claim/donate journey to visualise and iterate on the high-level layout of the pages with colleagues from content design and behavioural science.
This journey was designed to facilitate claiming or donating the £10 voucher. It utilised:
- One thing per page – to reduce cognitive load and follow best practice
- Decision confirmation – to allow users to recover from errors
- Sign-posting to the voucher partner, and setting expectations for support
- Voucher status, shown on the dashboard – to encourage participants to act and make them aware of the expiry date
I utilised the design system at all points of the journey, enabling rapid prototyping and development, and ensuring accessibility.
Experiment result
Overall experiment results indicated 24% more people who register for the programme and are offered reimbursement would go on to become full participants.
For the most deprived groups this increased to 27%, and increased by 19% for under-represented ethnic groups.
In order to leverage these significant increases in the likelihood of becoming a full participant the initiative was rolled out to all participants.
Iteration
I facilitated a user-centred design workshop to capture potential improvements to the journey before rollout. additionally, I collected insights from the study support team and mapped information needs for returning participants who had joined the programme before reimbursement was available.
This exercise helped the team to identify areas to explore in usability research and later AB testing.
Usability testing
Usability testing was conducted on the end-to-end journey with the objective of gathering qualitative insight into the understanding of the voucher and the ability to claim or donate it. Findings included:
- Overall, there was a good level of comprehension on reimbursement content
- Some participants misunderstood the 14 day window to claim or donate
- Both the journeys to claim and donate the voucher had minimal pain points
- The most common question about the voucher was where can it be spent
- Overall respondents were agreeable to the concept of reimbursement
Changes made
- In the invitation letter, wording was amended to bring more clarity to the 14 day window in which to claim or donate
- On the landing page, further information was added on the option to donate the voucher
- On the participant dashboard, an expander was added with details about the initiative, for users return directly into their account
- Alongside the days remaining to claim, the date and time of the voucher expiry was added.
Outcome and impact
To date the journey has facilitated over 420,000 reimbursement claims including over 90,000 active donations of the voucher back to the Our Future Health charity. The initiative is seen as a key element of the current success of the programme.
The journey to claim or donate the voucher also has a 96% conversion rate.
Continuous improvement
The voucher ID and voucher support contact details were not available to participants who had already claimed a voucher.
This meant users could not seek support from the voucher partner when trying to spend their voucher, and the Our Future Health support team were receiving upwards of 40 calls a week asking for support.
To address this problem, I rapidly go-designed a solution with the content designer in the team, to allow participants to access their voucher ID and voucher parter contact details from their account.
Following the launch of this self-service experience, support requests to the Our Future Health team have been reduced 99%.
Reflection
This project was delivered at pace, to validate a strategic priority. I led a collaborative team leveraging existing insights and best practice.
The experience was then validated prior to rollout through usability testing. The high success rate of claiming and donating vouchers validated the design at scale.
Our Future Health aims to be the UK’s largest and most diverse research programme. This project allowed the organisation to huge strides towards this goal, ultimately supporting more inclusive research and scientific discoveries.